New Game, 1 vs Everyone Else!
Posted: Tue May 17, 2011 11:00 am
Okay, lately I've been having major brainstorming ideas for water warfare games, and here's one that I thought of. I've actually had the idea floating around in my head for a while. This game leans more towards the extreme water warrior, since it's only 1 person versus a team of however many people you can get (Though for smaller battlefields, less people would be better.). I still can't think of a good name, but I've been thinking about "On the Run".
Overall Game Objectives: Runner: Get to the other side of the battlefield without getting hit. Hunters: Eliminate the Runner before he/she reaches the other side of the battlefield.
Number of Players / Participants: Preferably no less than 4.
Distribution: 1 vs everyone else.
Hit / Scoring Mode: Hit-based, Elimination.
Hit / Scoring Method: Any kind will do.
Time Limit: None.
Battle / Playing Field Size: Large. Rectangular shape prefered.
Specific Environment: Somwhere with plenty of cover.
Specific Details and Rules:
Okay, there's a "Runner", and "Hunters". The Runner starts on one side of the battlefield, while the Hunters start on the other side; The Runner must get to the other side of the battlefield, while the Hunters must prevent the Runner from getting there. The Runner cannot refill his/her blaster(s). Everyone on the battlefield is subject to Elimination. The Runner wins when he/she reaches the other side of the battlefield, or has eliminated all Hunters, while the Hunters win when the Runner is eliminated.
~SEAL
There you have it. At first glance, it may seem lopsided, but the Runner is allowed to go anywhere in the battlefield, and do anything he/she can to reach the other side, so it's mostly a game of stealth. The Runner can try to take out all the Hunters, but risks being seen and running out of water.
Overall Game Objectives: Runner: Get to the other side of the battlefield without getting hit. Hunters: Eliminate the Runner before he/she reaches the other side of the battlefield.
Number of Players / Participants: Preferably no less than 4.
Distribution: 1 vs everyone else.
Hit / Scoring Mode: Hit-based, Elimination.
Hit / Scoring Method: Any kind will do.
Time Limit: None.
Battle / Playing Field Size: Large. Rectangular shape prefered.
Specific Environment: Somwhere with plenty of cover.
Specific Details and Rules:
Okay, there's a "Runner", and "Hunters". The Runner starts on one side of the battlefield, while the Hunters start on the other side; The Runner must get to the other side of the battlefield, while the Hunters must prevent the Runner from getting there. The Runner cannot refill his/her blaster(s). Everyone on the battlefield is subject to Elimination. The Runner wins when he/she reaches the other side of the battlefield, or has eliminated all Hunters, while the Hunters win when the Runner is eliminated.
~SEAL
There you have it. At first glance, it may seem lopsided, but the Runner is allowed to go anywhere in the battlefield, and do anything he/she can to reach the other side, so it's mostly a game of stealth. The Runner can try to take out all the Hunters, but risks being seen and running out of water.