Posted: Fri Feb 02, 2007 2:25 pm
Rule Set
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4: Equipment / Water Sources
- Equipment is defined as any objects brought onto the battle grounds that are used by Players
- Water Sources are defined as areas / facilities that are approved for Players to use to refill their water guns / soakers / refill bottles / water dispensing devices
- use of any equipment to intentionally injure and/or harm another person is strictly forbidden
- use of any equipment to intentionally damage and/or destroy another person's property is strictly forbidden
4.1: Water Guns / Soakers / Water Dispensing Devices
- Definition: the term "soaker" is used loosely in these rules and can refer to stock soakers, modified soakers, and homemade water guns depending on the context. "Soaker" is, however, not used when referring to water balloons, hoses, or non-water-containing equipment
- all water dispensing devices must be filled only by water from approved Water Sources
- all water dispensing devices must be in good working order (i.e. no heavily rusted parts or being significantly damaged in a way to pose a threat to any Player or others)
- all Team Commanders must agree to the use of significantly more powerful water blasters
- no water blaster should be used in such a way to inflict injury on another Player
- any device deemed too dangerous for game use by any Team Commander and/or by the majority of the Players must be left out of the game
4.1.1: Soaker Classification
4.1.2: Stock Soakers
- stock soakers are defined as any mass-produced retail-store bought soaker, but not those purchased from specialty stores or custom-building stores
4.1.3: Modified Soakers
- modified soakers are defined as any stock soaker which has had either its internals and/or externals significantly modified from the original model; this includes but is not limited to painting, nozzle drilling, addition of accessories, power modding, tank expansion, etc.
4.1.4: Custom-Built Soakers
- custom-built soakers are defined as soakers built from scratch (i.e. from simple tubing and valve parts) or made in very small batches (less than 100 built)
4.1.5: Water Balloons
- water balloons are defined as devices typically made of latex or paper containing water that are thrown or launched which, upon breaking, release water upon the target
4.1.6: Hoses / Sprinklers / Unlimited Dispensers
- Hoses / Sprinklers / Unlimited Dispensers are defined as water dispensing devices that have continuous access to a large volume of water that can be quickly or continuously output (over the amount of water that can be reasonably carried by two adults of average strength); this includes garden hoses, fire hydrants/hose, motorized river pumps, etc.
4.2: Other Rules / Additional Equipment
4.2.1: Allowable Soakers
- restrictions on the type of soakers that can and/or cannot be used in a game must be declared well in advance prior to the start of the game.
- Option A: anything capable of dispensing water is allowed
- Option B: only handheld soakers are allowed (no vehicle-mounted soakers, portable pressure washers, etc.)
- Option C: only soakers of a given class (usually defined by measured stream output and range) are allowed
- Option D: only soakers of a given mass are allowed
- Option E: only a specific type of soaker is allowed
4.2.2: Back-Up Soakers
- Option A: no backup soakers are allowed; Players must rely on a single soaker; this works best for small skirmish-type battles, but is not recommended for larger water wars
- Option B: Players are allowed one primary soaker and one back-up soaker; this works best for small to medium length skirmish-type battles, but is not recommended for larger water wars
- Option C: Players can use as many soakers as they can carry; this is the most preferred and common option for longer games and does not have the problem of soakers being "stolen"
- Option D: a fixed number of soakers are allowed to be brought to the battle ground by each Player (whether the Player can carry them all or not; recommended numbers between 5 to 8 soakers); soakers a Player cannot carry are stored somewhere on the battlegrounds for later use; this can work, but is subject to problems if not all Players can be trusted not to "steal". There are also problems if not all Players have many soakers. There is also the chance if using a public ground that a non-Player may find a soaker cache and take/use what does not belong to them
- Option E: backup soakers can be stored in soaker cache areas on the battle ground, but can only be used by the specific Player/Team; this works well, but is subject to problems if not all Players can be trusted not to "steal". There is also the chance if using a public ground that a non-Player may find a soaker cache and take/use what does not belong to them
- Option F: backup soakers can be stored in soaker cache areas on the battle ground, but can "stolen" by the opposing Team if discovered; there is the chance if using a public ground that a non-Player may find a soaker cache and take/use what does not belong to them
4.2.2: Tools:
- Tools must only be used for repairing soakers and must never be used as weapons
- for short games (less than or up to an hour)
- recommended: no tools or repairing is permitted if the game is short
- refilling bottles and other equipment can be used so long as Team Commanders and/or all Players agree to their use; equipment not permitted for use must be kept outside the battle grounds and not used during the duration of the game
- long games (more than an hour)
- small tools, tape, etc. for repairing soakers are permitted
- small knives are permitted if Team Commanders agree to their use
4.3: Water Sources
- water sources are defined as any place within the battlegrounds from which a soaker can be refilled
- water is defined as a liquid with a relatively high purity of the chemical, H2O, and no large amounts of bacteria/microbes, salts, sugars, and/or other additives; water MUST be free of anything toxic or life-threatening
- Note: not all tap water is clean or even safe; some lake and pond sources can be very clean; water sources in question should be checked and verified by all concerned Players
- Option A: only water that is clear, colourless, odorless, and drinkable is permitted to be used
- Option B: water from some natural sources (i.e. ponds, rivers, creeks, lakes, etc.) can be used if agreed to before by all Players; all Players should be allowed to inspect all filling sources; any source deemed too unclean by at least two Players would not be an allowed source for refilling
- water from waste disposal sites, toxic dumps, sewage contaminated water, etc. must NEVER be used
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Note: set will be expanded and modified as members contribute ideas and rules.

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4: Equipment / Water Sources
- Equipment is defined as any objects brought onto the battle grounds that are used by Players
- Water Sources are defined as areas / facilities that are approved for Players to use to refill their water guns / soakers / refill bottles / water dispensing devices
- use of any equipment to intentionally injure and/or harm another person is strictly forbidden
- use of any equipment to intentionally damage and/or destroy another person's property is strictly forbidden
4.1: Water Guns / Soakers / Water Dispensing Devices
- Definition: the term "soaker" is used loosely in these rules and can refer to stock soakers, modified soakers, and homemade water guns depending on the context. "Soaker" is, however, not used when referring to water balloons, hoses, or non-water-containing equipment
- all water dispensing devices must be filled only by water from approved Water Sources
- all water dispensing devices must be in good working order (i.e. no heavily rusted parts or being significantly damaged in a way to pose a threat to any Player or others)
- all Team Commanders must agree to the use of significantly more powerful water blasters
- no water blaster should be used in such a way to inflict injury on another Player
- any device deemed too dangerous for game use by any Team Commander and/or by the majority of the Players must be left out of the game
4.1.1: Soaker Classification
4.1.2: Stock Soakers
- stock soakers are defined as any mass-produced retail-store bought soaker, but not those purchased from specialty stores or custom-building stores
4.1.3: Modified Soakers
- modified soakers are defined as any stock soaker which has had either its internals and/or externals significantly modified from the original model; this includes but is not limited to painting, nozzle drilling, addition of accessories, power modding, tank expansion, etc.
4.1.4: Custom-Built Soakers
- custom-built soakers are defined as soakers built from scratch (i.e. from simple tubing and valve parts) or made in very small batches (less than 100 built)
4.1.5: Water Balloons
- water balloons are defined as devices typically made of latex or paper containing water that are thrown or launched which, upon breaking, release water upon the target
4.1.6: Hoses / Sprinklers / Unlimited Dispensers
- Hoses / Sprinklers / Unlimited Dispensers are defined as water dispensing devices that have continuous access to a large volume of water that can be quickly or continuously output (over the amount of water that can be reasonably carried by two adults of average strength); this includes garden hoses, fire hydrants/hose, motorized river pumps, etc.
4.2: Other Rules / Additional Equipment
4.2.1: Allowable Soakers
- restrictions on the type of soakers that can and/or cannot be used in a game must be declared well in advance prior to the start of the game.
- Option A: anything capable of dispensing water is allowed
- Option B: only handheld soakers are allowed (no vehicle-mounted soakers, portable pressure washers, etc.)
- Option C: only soakers of a given class (usually defined by measured stream output and range) are allowed
- Option D: only soakers of a given mass are allowed
- Option E: only a specific type of soaker is allowed
4.2.2: Back-Up Soakers
- Option A: no backup soakers are allowed; Players must rely on a single soaker; this works best for small skirmish-type battles, but is not recommended for larger water wars
- Option B: Players are allowed one primary soaker and one back-up soaker; this works best for small to medium length skirmish-type battles, but is not recommended for larger water wars
- Option C: Players can use as many soakers as they can carry; this is the most preferred and common option for longer games and does not have the problem of soakers being "stolen"
- Option D: a fixed number of soakers are allowed to be brought to the battle ground by each Player (whether the Player can carry them all or not; recommended numbers between 5 to 8 soakers); soakers a Player cannot carry are stored somewhere on the battlegrounds for later use; this can work, but is subject to problems if not all Players can be trusted not to "steal". There are also problems if not all Players have many soakers. There is also the chance if using a public ground that a non-Player may find a soaker cache and take/use what does not belong to them
- Option E: backup soakers can be stored in soaker cache areas on the battle ground, but can only be used by the specific Player/Team; this works well, but is subject to problems if not all Players can be trusted not to "steal". There is also the chance if using a public ground that a non-Player may find a soaker cache and take/use what does not belong to them
- Option F: backup soakers can be stored in soaker cache areas on the battle ground, but can "stolen" by the opposing Team if discovered; there is the chance if using a public ground that a non-Player may find a soaker cache and take/use what does not belong to them
4.2.2: Tools:
- Tools must only be used for repairing soakers and must never be used as weapons
- for short games (less than or up to an hour)
- recommended: no tools or repairing is permitted if the game is short
- refilling bottles and other equipment can be used so long as Team Commanders and/or all Players agree to their use; equipment not permitted for use must be kept outside the battle grounds and not used during the duration of the game
- long games (more than an hour)
- small tools, tape, etc. for repairing soakers are permitted
- small knives are permitted if Team Commanders agree to their use
4.3: Water Sources
- water sources are defined as any place within the battlegrounds from which a soaker can be refilled
- water is defined as a liquid with a relatively high purity of the chemical, H2O, and no large amounts of bacteria/microbes, salts, sugars, and/or other additives; water MUST be free of anything toxic or life-threatening
- Note: not all tap water is clean or even safe; some lake and pond sources can be very clean; water sources in question should be checked and verified by all concerned Players
- Option A: only water that is clear, colourless, odorless, and drinkable is permitted to be used
- Option B: water from some natural sources (i.e. ponds, rivers, creeks, lakes, etc.) can be used if agreed to before by all Players; all Players should be allowed to inspect all filling sources; any source deemed too unclean by at least two Players would not be an allowed source for refilling
- water from waste disposal sites, toxic dumps, sewage contaminated water, etc. must NEVER be used
---------------------------
Note: set will be expanded and modified as members contribute ideas and rules.
